Chain Mutate
  • INTRODUCTION
    • Beginning
    • Myriad Studio
    • Telegram Mini-Apps
  • CHAIN MUTATE
    • Game Overview
    • Unique Features
    • Gameplay Mechanics
    • Gameplay Progression
    • Controls
    • Chain Reactions
    • Functionality
    • Obstacles
  • ADDITIONAL INFORMATION
    • Technical Roadmap
    • Disclaimer
    • Legal Information
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  • Key Metrics of Telegram Mini-Apps
  • Key Metrics of the TON Blockchain
  • Key Metrics of the Gaming Market
  1. INTRODUCTION

Telegram Mini-Apps

Key Metrics of Telegram Mini-Apps

According to TON Foundation, Q3 2024:

  • Telegram has a user base of 790 million people.

  • Over 160 million users have played Telegram Mini-Apps.

  • Nearly 1 in 5 Telegram users has tried a Mini-App.

  • In 2024, the number of monthly active users (MAU) for Telegram Mini-Apps surged from 50 million to 500 million, with penetration rising from 6% to 50%.

  • Tap-to-Earn games have 115 million MAUs.

  • The record for MAUs was set by Hamster Combat, reaching 204 million users.

  • There are over 1,000 Mini-Apps available on Telegram.

  • Countries with the highest Mini-App activity: Nigeria (14.4%), Bangladesh (6.5), Germany (5.9%), and Russia rank 5th at 5.4%.

  • The main interface languages for Telegram Mini-Apps are English (50.3%), Russian (15.2%), and Persian (9.65%).

  • User distribution by device: Android (84.9%), iOS (8.8%), and Desktop (6.3%).

Key Metrics of the TON Blockchain

According to TON Foundation, Q3 2024:

  • The average monthly number of grant applications to TON Foundation reached 145, marking a 353% annual increase.

  • By 2028, TON aims to reach 30% of Telegram’s user base, growing from 100 million to 500 million network users.

  • The number of registered accounts in the TON ecosystem has surged by 3,000%, while monthly active on-chain accounts have grown by 11,000% in a year.

  • The TON blockchain's Total Value Locked (TVL) exceeds $400 million, with a peak value of $776 million.

  • More than 38 million people use Tonkeeper wallet.

Key Metrics of the Gaming Market

According to TON Foundation, Q3 2024:

  • The global gaming market is valued at $192 billion.

  • The Chinese gaming market is worth $45 billion.

  • The mini-games segment in China grew by 181% in a year, reaching $8.33 billion.

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Last updated 2 months ago

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